When the player collides with "edge collider 2d" this does not happen, but when arriving at a corner, passes freely. Could you help me ?
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Off Topic Unity3d - EdgeUnity3d - Edge
20 repliesWhen the player collides with "edge collider 2d" this does not happen, but when arriving at a corner, passes freely. Could you help me ?
there was the problem on a video ->
[url=https://www.youtube.com/watch?v=hBRmJz5DwOI&feature=youtu.be[/url]
edited 1×, last 20.12.16 10:48:26 am
link is broken
edited 3×, last 20.12.16 01:48:57 pm
https://www.youtube.com/watch?v=PnkPKy9GXpo&feature=youtu.be
it's working
If the video is yours check the settings.
https://forum.unity3d.com/
I doubt people here can help you without looking at the actual setup or code. Ask there.
i just use polygon collider on players
EdgeCollider2D on map and some scripts .
but the problem was on the corners.
When the corner of the two "EdgeCollider2D" are together, the player can escape by that corner
You wrote "the problem was". So you fixed it? What was the problem then?