Quote
### Giant Turd
id=UNIT ID
name=Giant Flying Turd
group=bird
model=gfx\excrement.b3d
icon=gfx\excrement.bmp
scale=7.0
colxr=40
colyr=20
fx=24
speed=3.0
turnspeed=1.0
health=200
col=1
behaviour=bird
script=start
on:kill {
event "iskill_hunt","global";
}
script=end
id=UNIT ID
name=Giant Flying Turd
group=bird
model=gfx\excrement.b3d
icon=gfx\excrement.bmp
scale=7.0
colxr=40
colyr=20
fx=24
speed=3.0
turnspeed=1.0
health=200
col=1
behaviour=bird
script=start
on:kill {
event "iskill_hunt","global";
}
script=end
Heres a few alternatives.
If you want to get turds from it when you kill it, add loot=72,# (where # is the number of turds you want to get) somewhere in there.
You can also change the unit behavior to flyinginsect, landskybird, circlingbird, etc to make it do funny things.
If you want it to attack you (why?!) change the behavior to killerbird I think you could also use the scorpion script to make it poison you but I havent tested that yet.
EDIT: By the way, I didnt put this into the regular Stranded II infos, I created a custom mod just to mess around in.