Replaced: Menu title with a new title saying Lion_Hearted's Mod
Implemented: Wooden spit
Implemented: Spit with small meat
Implemented: Spit with large meat
Implemented: Spit with fish
Implemented: Spit with small meat (fried)
Implemented: Spit with large meat (fried)
Implemented: Spit with fish (fried)
Implemented: Pocket Knife
Model made: Dirt Garden
Model made: Egg
Model made: Turtle Nest
Combination added: (Pocket Knife + Branch) Spit
Combination added: (Spit + Small Meat) Spit with small meat
Combination added: (Spit + Large Meat) Spit with large meat
Combination added: (Spit + Fish) Spit with Fish
Weapon added: Spit (spear behavior with chance of retrieval no matter what skill level)
Changes:
The meat used to be, once cooked it gave you more food and water satisfaction. However, in RL cooking meat allows it to drip juices and smoke and let go of alot of its water and also in turn, be less filling. I have changed that to the fact that meat, when its uncooked, gives you more water and fills you better, however, theres also a 1 out of 3 chance that you'll vomit, and lose health, and in that case, it makes it rather dangerous to eat raw fish, small meat, or large meats without cooking them first. And yes, I have also made sure that the health loss is more then you'll ever get from just eating them raw.
You used to be able to walk up to the fire and just open your inventory and hit "e" till all your meat was fried... this didn't really make sense as there was nothing around that you could fry the meat on... so, I invented, the spits! Now, when you walk up to a fire, and try frying meat without a spit, you have a 1/3 chance of burning yourself. (not catching fire, just health loss) However with a spit, you can fry your meat gracefully, and pluck it off the spit and eat it without any health problems.