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English StrandedIIMOD 0.0.8 ALPHA Release

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Poll Poll

What do you give my mod?

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0: Eww, it sucks.
0.00% (0)
1: Ugh, its horrable.
0.00% (0)
2: Uhhh...Bad
0.00% (0)
3: Its ok
33.33% (1)
4: Cool?
0.00% (0)
5: Nice mod
0.00% (0)
6: Realy nice
0.00% (0)
7: Coolio!
66.67% (2)
8: Sweet mod!
0.00% (0)
9: Awsomeness
0.00% (0)
10: My favorite mod ever!
0.00% (0)
3 votes cast

old Poll StrandedIIMOD 0.0.8 ALPHA Release

Aura
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(YES! usS is letting me make threads aguin!)
Hello! I'm working on a mod cald 'StrandedIIMOD', I would like help with some codeing, and modeling. Since I'm not vary good at codeing!

Plese rate my mod!!

                                                                      Download page link

                                                                                NETWORK

                                                                           RubySoftware
                                                                            WebSiteJohn
Key:
Done: ∗
Working on: °
Droped: ×
Planning on: √
Getting: >

Whating I'm doing now

Redoing hurt/death SFX: ∗
New voice: ∗
Makeing new maps: °
Map scriping: °
New models: >
New story: ×
New Ambient loops: >
New menu loop: ∗
Changeing HUD alerts: ∗
Changeing what buttons say: ∗
Diary enterys: °
Change log: °
Createing new models: ° (Anim8or)

Change log
Spoiler >
edited 27×, last 21.04.10 11:38:31 pm

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Lion_Hearted
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So effectively you need help with more less everything >.>


Well, send me a PM and I'll try to get in touch with ya, however my family and I are going on a vacation that's going to last more less a week... so... don't bet on anything instant...

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Lion_Hearted
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### Wooden Stairs
id=250
name=Wooden Stairs
icon=gfx\shelter01.bmp
model=gfx\woodenStairs.b3d
health=100
scale=1
mat=wood
description=start
A stairway for climbing.
description=end

Just put that in your sys objects_buildings toward the end, and run the game and check it out in the editor...

This is the basic as it doesn't have any scripting add to it... I could add some scripts to it... but I don't really know WHAT to add...

As it is now, you have to have the woodenstairs.b3d model in your gfx folder... and it doesn't have an item graphic... I couldn't find any in the download...

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Aura
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My biggest problms are diary scripts (they work, but constly come up, and when your not near whare your suspost to get the diary.), and animal spawing, althow thats not exactly scripting, I just can't figure out why they don't spawn anything...If I can get help with that, I'll be able to make entire new maps!

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Aura
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@ xeNium; Thank you! I coudent thing of anything else, but I figured I'd mod everything I could... X3

@ Vectar666; I'd like it to happen when you walk in to a ariea trigger, and at the start. Then I could make entirely new maps!

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Vectarrio
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There is areal trigger. In its script:
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on:trigger{
s2:add
...
s2:diary
}
and if on start, then on:start.
But if you want not exactly on start, make this:
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on:start{
timer "self",1000,1,"diary1";
}
on:diary1{
s2:add
...
s2:diary
}
in timer, 1000 is milliseconds, change it if you want to show diary entry later

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Aura
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on:trigger{ 
[b]\\Do I put the title hear?[/b]
[b]\\I know I need to put directry to it hear[/b] "maps\adventuredirays",[b]\\and the file neam hear.[/b]"myDiray1"
}

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Aura
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I deleted that one...So I used the ones in the suvival guide! But thanks, I now have an entirely new map, I'm working on geting it done now! X3

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Psytechnic
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As you are using some of my models, I kindly request that you put some kind of recognition of that in your mods readme or changelog. Not for any personal acclaim or to feed my ego, but to let others know where you got the models so that they can use them too.
That way, people can see how my models look in your mod before they use them in theirs.

Thanks.

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Aura
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I have, There in the discreptions
Quote
*Discreption hear* (Model created by Psytechnic)

Also, Thanks for posting them, if you diden't. My mod probly wouldent have new new models! Since I dont have a 3ds modelr, I have Google SkechUp light. Thats all. (BTW, I havent made an changelog, but I think its too late to, I made to many changes! I'll make one after the first alpha release.)
edited 1×, last 23.03.10 02:16:34 am

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Psytechnic
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talls has written
I have, There in the discreptions
Quote
*Discreption hear* (Model created by Psytechnic)

Also, Thanks for posting them, if you diden't. My mod probly wouldent have new new models! Since I dont have a 3ds modelr, I have Google SkechUp light. Thats all. (BTW, I havent made an changelog, but I think its too late to, I made to many changes!)


Thanks for your help, but instead of putting "(Model created by Psytechnic)", how about "(Model created by Psytechnic http://www.unrealsoftware.de/forum_posts.php?post=168353&start=0)" so people can jump to where the models are distributed.

As for model file formats, I can convert my models into a mass of different formats but the basic Google SketchUp program doesn't allow exporting to 3d file types. I suggest switching to a few free alternatives such as DeleD Community Edition, Wings3D or Blender. All are free and all have the ability (not sure about wings) to import and export .B3D files (albeit without animations).

If you need any other items or objects, send me a message. I can do simple models quickly, but I have 2 large modelling projects for other members as well as my mod viewer to work on, so the simpler the object, the more likely I'll do it there and then.

Edit: I just made a nice post about differences in available software for 3D modellers. This also points out some nice, free 3D modelling software.
http://www.unrealsoftware.de/forum_posts.php?post=176440&start=5
Have a read and tell me what you think.
edited 1×, last 23.03.10 02:48:33 am

old Re: StrandedIIMOD 0.0.8 ALPHA Release

Crazyx
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Quote
Psytechnic has written
talls has written
(...)


Thanks for your help, but instead of putting "(Model created by Psytechnic)", how about "(Model created by Psytechnic http://www.unrealsoftware.d...=168353&start=0)" so people can jump to where the models are distributed.


Link too long. How about shorten it a bit?
Here's some shortened versions of the link to that post. Choose your favourite.

√ All links are Twitter friendly.

• http://bit.ly/99KUNt (statistics @ http://bit.ly/99KUNt+)
• http://tinyurl.com/SIIModels; http://tinyurl.com/Stranded2Models; http://tinyurl.com/Psytechnic-Models
• http://is.gd/aUy1h

Enjoy!
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