on:trigger {
	// item in vicinity

	stoptrigger "self";
	starttrigger 155;

	$found_stone_2 = 2; // activated

	// Fancy Schmancy

	addstate "object",401,25; // particles
	corona getx("object",401),getz("object",401);
	play "magic.wav";

	// create unit

	$unitId = create("unit",10);
	setat "unit",$unitId,"object",401;
}
