This is a zombie, made for any Stranded II map. Just put him in a map, and he'll be guaranteed to make your ammo count low for your bow, crossbow, or anything. :)  Think you can defeat.. the zombie?
-Comes with its sounds :)

### Zombie
id=(any number)
name=Zombie
icon=gfx\zombie.bmp
group=animal
model=gfx\zombie.b3d
colxr=8
behaviour=predator
colyr=17
speed=0.9
damage=10
eyes=16
sfx=zombie2
attackrange=25
health=100
scale=0.50
ani_attack=2,13,0.097
ani_idle1=9,13,0.05
ani_move=2,3,0.07
ani_die=4,6,0.07  
script=start
on:hit {					$tmp=create("item",11);
setpos "item",$tmp,impact_x(),impact_y(),impact_z();	setrot "item",$tmp,0,getyaw("unit",1),0;
}
	on:kill {
		$rnd=random(1,2);
		if ($rnd==1){
 play "fake1.wav";
 }
		if ($rnd==2){
 timer "self",5000,1,"revive";
 }
		if (currentid()!=1){
			event "iskill_hunt","global";
		}
		freevar $rnd;
	}
on:revive {
play "revive.wav";
revive "self";
}
script=end