Forum

> > CS2D > General > Beta 0.1.2.0 Suggestions & Ideas
ForenübersichtCS2D-ÜbersichtGeneral-ÜbersichtEinloggen, um zu antworten

Englisch Beta 0.1.2.0 Suggestions & Ideas

1.972 Antworten
Seite
Zum Anfang Vorherige 1 247 48 4998 99 Nächste Zum Anfang

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Xanamaros
User Off Offline

Zitieren
@United, nice script, and it would be an excellent idea for people to see who really hacks, would've been better about 6 months ago when I got accused of aim botting for AWPing people off screen xD.
And I think that unlimited money is a bad idea, just use LUA and if you do it right it looks good aswell.
1× editiert, zuletzt 28.08.11 14:11:28

alt Re: Beta 0.1.2.0 Suggestions & Ideas

united
User Off Offline

Zitieren
user Apache uwu hat geschrieben
user united hat geschrieben
file cs2d pointer spec mod should be implemented into game engine


If it's already implemented via lua then there is no point making it built into the game's engine.

Besides the aimbots I've seen in game with the specmod don't aim directly for the head.

Still, it's easier to notice and if it's a good feature then it should be implemented into the game engine so that everyone has it. Just as lag compensation.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Apache uwu
User Off Offline

Zitieren
user united hat geschrieben
user Apache uwu hat geschrieben
user united hat geschrieben
file cs2d pointer spec mod should be implemented into game engine


If it's already implemented via lua then there is no point making it built into the game's engine.

Besides the aimbots I've seen in game with the specmod don't aim directly for the head.

Still, it's easier to notice and if it's a good feature then it should be implemented into the game engine so that everyone has it. Just as lag compensation.


Lag compensation also shouldn't be implemented into the game, some people want to play hardcore and don't want lag, and some people join high pinged servers want this.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

hobo man445
User Off Offline

Zitieren
i dont know if this will be in 0.1.2
there is no HE- maps
maybe dc can make one / or get someone to make one
there are 0 HE maps
i was thinking one with everything explodes, random explosions in the map every 30sec, would be cool, i wish i could do it myself but im not a good scripter or mapper

alt Re: Beta 0.1.2.0 Suggestions & Ideas

3RROR
User Off Offline

Zitieren
user hobo man445 hat geschrieben
i dont know if this will be in 0.1.2
there is no HE- maps
maybe dc can make one / or get someone to make one
there are 0 HE maps
i was thinking one with everything explodes, random explosions in the map every 30sec, would be cool, i wish i could do it myself but im not a good scripter or mapper

There's actually HE Maps. But no one hosts it.
There was one on US... But got deleted.

alt Re: Beta 0.1.2.0 Suggestions & Ideas

hobo man445
User Off Offline

Zitieren
really? well i think there should be at least 1 default map for the selections (KA-, HE-, AIM-) so at least anyone who wants to play it can even with bots

sometimes little updates lead to the biggest changes

alt Re: Beta 0.1.2.0 Suggestions & Ideas

Lord_Pudim
User Off Offline

Zitieren
bomb suit is good

imagine a scene:
Player:Oh no, My ammo is over! and no Bombs for kill this CT/TR, so i use this bomb suit for explode this CT/TR

P.S I'm a kamikaze player and have others kamikaze players like me

alt Re: Beta 0.1.2.0 Suggestions & Ideas

hobo man445
User Off Offline

Zitieren
user Lord_Pudim hat geschrieben
bomb suit is good

imagine a scene:
Player:Oh no, My ammo is over! and no Bombs for kill this CT/TR, so i use this bomb suit for explode this CT/TR

P.S I'm a kamikaze player and have others kamikaze players like me


thats a dumb idea >.> wouldnt fit cs2d

alt Re: Beta 0.1.2.0 Suggestions & Ideas

EngiN33R
Moderator Off Offline

Zitieren
Lua sound functions similar to image ones.

Lua hooks 'on key press' and 'on key release' supporting the whole keyboard.

Support of spaces when using the 'lua' console command. Ex. when parsing 'lua if true then parse("echo lol") end' it won't work because there are spaces.
Zum Anfang Vorherige 1 247 48 4998 99 Nächste Zum Anfang
Einloggen, um zu antwortenGeneral-ÜbersichtCS2D-ÜbersichtForenübersicht