HudaJan only has to accept me in icq
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Stranded II General Kidnap ModPoll
You want it sooner without map or later even with map?
Only registered users are allowed to vote
Sooner! | 19.40% (39) | |
With map! | 73.13% (147) | |
NEVER, bother off!!! | 7.46% (15) |
201 votes cast
HudaJan only has to accept me in icq
Gregg has written
Now I need to get off the damned rock!
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ME: you want to extend the adventure anytime? HudaJan ‎(20:43): I dont think so. I gave it up [laughing] -- ME: or maybe you are going to translate this in german? HudaJan I can't speak german, even not a world... HudaJan I already translated it to Czech but that's all But maybe YOU could translate it ME: maybe ..^^ how you got the idea to make a mod?(is this right english^^) HudaJan : I don't know, I wanted to make big island adventure and kidnap was the first what crossed my mind... The begining was reaaaly hard I almost gave it up a lot and lot of times..... ME: where do you learned scripting? HudaJan: (thanks to DC and EwokChieftain) From the translated scripting tutorial and from the Adventure of Stranded 2 ME: thanks for the interview
Sorry for my bad english
One question, does sountrack work at you???(starting the adventure and entering to the Forest Village)
And the most greatest: Finally a finished mod (not just only promised)!
Re: Kidnap Mod
GuestRe: Kidnap Mod
Guest Quote
umm how do i go about adding this mod to my game?
open this with an extractor like IZarc or winrar, open your stranded 2 directory and copy the "mods" folder from the extractor to the stranded 2 directory... then klick on overwrite and start Stranded 2
@HudaJan
i really think it would be better if you copy all the stranded 2 files into a folder named "Kidnap Mod" , then overwrite them with your files and make a REAL mod... so that the others can make maps for us without us having your mod
(and if I zipped all of it, the mod would be about 20Mb large, and I have slow connection to internet and don't have time to upload few houres... But if you want, do it )
Re: Kidnap Mod
GuestRe: Kidnap Mod
GuestRe: Kidnap Mod
GuestRe: Kidnap Mod
Guestyou should really make a tutoral for makeing these things
EDIT: For combinations see \combinations.inf...
edited 1×, last 16.05.08 10:59:52 am
Re: Kidnap Mod
GuestRe: Kidnap Mod
GuestFor people who want to quickly fix the bamboo 10 bows to 1 arrow problem with the natives at the beginning, all you have to do is edit units.inf for the "native bad" and change the ,10 from the loot=134 to the loot=133 or just switch it basically. easy as pie.
I am wondering whats going on with the theiving skill, seems to break after a save/reload. Basically the script keeps telling me I am standing in front of the native when I'm actually standing behind him, works the first time around, but then seems to break after. not sure why?
And do Natives regen coins the next day like trees regen?
Still trying out the mod. Very nice first release, where I'm surprised with as much work as you put into it, that you wouldn't revise and polish it off a bit more before you actually are totally done with it?
Especially having the only english mod on the scene in a long time since the last Stranded II Gold release.
Oh and by the way my great grandmother was Czech, from the ukrainian mountain ranges of the northern parts if I remember correctly?
I mean if your gonna release the mod, which you did, and its quite nice, why not fix a couple things people report on after awhile and rerelease later just with all the trimmings, its already a nice example of the kind of work you can do in a particular system even at just first go at it. Regardless, good job!
Re: Kidnap Mod
Guestits just an idea
and i still cant figure out how to make glue and why i cant build a stone storage and monkey school and other little things
also i LOVE the car soo much that i gave it a trunk (but the cancel button is broken)
You already said that a few times, no need to repeat.