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Poll Poll

What features do you find most important in a Stranded Remaster Collection?

Only registered users are allowed to vote
Enhanced Graphics
50.00% (2)
Modern Controls and UI
0.00% (0)
More Stuff (Items, Objects, Plants etc.)
25.00% (1)
Early Access (Playable Alpha)
0.00% (0)
Ability to Write Scripts and Mods
25.00% (1)
Keep It As Original As Possible
0.00% (0)
Make One Game Instead of Two
0.00% (0)
4 votes cast

old Re: Stranded Remaster Collection – Advent Calendar

Spark Fountain
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18 - Island Survival: A Lonely Odyssey

This is a short story created by ChatGPT to give you some Lonely-Island-Feeling short before Christmas At the bottom, you find an image created by Dall:E.

The salty breeze greeted me as I stood atop the cliff overlooking the ocean, my little kingdom of solitude sprawled below. I had built a treehouse nestled in the canopy of a sturdy banyan tree, its crude walls made from planks salvaged from driftwood and vines I had twisted into ropes. By the beach, a campfire flickered, surrounded by a ring of smooth stones I’d painstakingly collected. My pride and joy, though, was the little wooden boat I’d crafted from palm trunks and sealed with sap—small but sturdy, it gave me hope of escape one day. Yet, for now, this island was both my prison and my sanctuary.

The island offered more than I had expected. Wild guava trees dotted the forest, and a freshwater spring provided clear water that trickled through the rocks into a natural basin. By trial and error, I discovered that mixing guava with crushed coconut milk created a nourishing drink, while roasted fish—speared with my sharpened stick—completed my meals. Aloe plants became my salvation for healing wounds; their cool gel soothed burns and scrapes from my daily battles with the rugged terrain. I wove coconut husks into makeshift bandages, their fibers surprisingly effective for keeping dirt away. Life was primitive, but I was learning to thrive.

One morning, while gathering wood near the mangroves, I heard a rustling noise behind me. I turned and froze as a strange animal emerged from the shadows—a creature like no other I had seen. It had the body of a small deer but with a bushy, striped tail and eyes that glowed faintly even in daylight. Startled, I stood still as it approached, sniffing curiously at my basket of guavas. Slowly, I extended a fruit, and to my amazement, it snatched it delicately before bounding away. I named it Lumina, for its glowing eyes, and from then on, it became a distant yet curious companion, occasionally watching me from the treeline.

Every evening, as the sun melted into the horizon, I would sit on the beach beside my fire, contemplating my fate. The loneliness was a weight I bore silently, though Lumina’s occasional appearances brought unexpected comfort. I wondered if I would ever leave, if the boat could take me far enough to find help. Yet, for now, this island was my world, full of challenges and fragile victories. I promised myself that if I ever made it back to civilization, I’d never forget what the island taught me: resilience, ingenuity, and the strange beauty of surviving against all odds.

IMG:https://sparkfountain.de/wp-content/uploads/2024/12/Island.jpg

old Re: Stranded Remaster Collection – Advent Calendar

Spark Fountain
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19 - Survey: 3D Items?

In some games, you find three-dimensional inventory items. I thought about this as well, since I don't want to use the old Stranded items anyways - they have blurry textures and a fixed size! Yet I'm not sure how to deal with the Stranded I Remaster: In that game, items are independent from actual 3D meshes and DC has drawn them by hand.

What would you prefer: Having classic images of items in the inventory, or using 3D meshes which rotate when you inspect them? Leave your comments right here!
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