CS2D New Optional Camera Look
71 repliesYes | 64.71% (66) | |
No | 35.29% (36) |
102 votes cast
Yes optional for server and client sided, and i like that feature it is more realistic(player seems to be focused)
That version is good(maybe a bit more) and yes for scoped weapon it need more.
I think it need limit aim range to nearby walls - in this way player can't see anything through walls
Please add lua command for using all new features.
That version is good(maybe a bit more) and yes for scoped weapon it need more.
I think it need limit aim range to nearby walls - in this way player can't see anything through walls
Please add lua command for using all new features.
At first I was like no, what is this....
But if it's only in the settings of the servers and not client sided, I would be okay with it.
It reminded me a bit of @
Pagyra:'s tank mod.
But if it's only in the settings of the servers and not client sided, I would be okay with it.
It reminded me a bit of @

People can not create their real opinions until they try it themselves - i think it will be good to be able to try out all new features in test version.
There are other games like Soldat which also use this method. The video makes people assume it will be harder or confusing, and maybe so, Soldat is a side-scroller, but this feature should be tested before having a final vote.
If only to make sure we can test it and decide, I vote yes.
If only to make sure we can test it and decide, I vote yes.
Should be optional for each map or serverside, may provide a lot of tactical improvements.
Voted for yes
Voted for yes
CS2d for ANDROID Discord server is here: https://discord.gg/ww59nvf
Now as you can actually try this feature (
CS2D 1.0.0.3 Pre-Release V3) I have reset the poll. Please vote again only AFTER testing the pre-release which shows the feature.
Poll result before deleting (AFAIR lol) was: 40 yes, 20 no.


Poll result before deleting (AFAIR lol) was: 40 yes, 20 no.
I have an another idea to make this feature little bit more efficient. What about while we're holding our "space" button, the camera no longer goes anywhere and becomes constant to the center of the screen? League of Legends players will understand this really quickly I guess. So this way players would be sure where they're aiming to in the necessary time where you face with the foe.
edited 1×, last 09.04.17 06:22:25 pm
Shit your pants:
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@
Masea: Maybe not holding but just clicking

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