By the way, seeing as this doesn't happen a lot - it should be fine to have ideas and bug reports in the same thread.
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The

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Attention: This hook will only be triggered if the kill was caused by a player (killer)!
I don't have time to test if it does get executed or not upon death of no killer, yet it contradicts itself either way.
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The

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Moreover there is:
item(0,"table"): returns a Lua table with all dropped item IDs (the unique instance IDs, NOT the type IDs!)
item(0,"table"): returns a Lua table with all dropped item IDs (the unique instance IDs, NOT the type IDs!)
Should either be in a notice or warning to make sure it is clearly noticed. This can easily be missed or can lead to confusion (I missed it, twice, then got confused at first notice).
edited 1×, last 22.07.16 05:13:18 pm