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old Re: Counter-Strike 2D 1.0.0.2

Hajt
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I found a bug which exist only in OpenGL mode. If you're trying enter to the options the game got crash. You have to be on the server and it doesn't work on local server (new game).

old Re: Counter-Strike 2D 1.0.0.2

SQ
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user Hajt has written
I found a bug which exist only in OpenGL mode. If you're trying enter to the options the game got crash. You have to be on the server and it doesn't work on local server (new game).

I figured out it has to something with "force" lighting option too. However, I was able to reproduce it only once.

PS: The majority of the issues were fixed this morning. It should be way more stable now.

MAC and Linux builds are now available to download.
edited 1×, last 02.05.16 01:44:10 pm

old Re: Counter-Strike 2D 1.0.0.2

StirlizZ-Fapicon
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@user DC: , you forgot to add support of decimal numbers in trigger_delay.

No, I'm serious, better place one trigger_delay with delay 0.3 than 15 trigger_delay with delay 0.

old Re: Counter-Strike 2D 1.0.0.2

st0rm-
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Updated my CS2D. System - Win7 x64.
There's a problem, if I do Alt + Tab during the game, I can not deploy the game back.

old Re: Counter-Strike 2D 1.0.0.2

Hajt
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I'd like to use reqcld to get checksum of file but here is a problem because hook clientdata return only checksum in data2 and variable data1 is empty. Can you add path of requested file in data1 cuz sometimes UDP packages can arrive in a different order.

@user st0rm-: That was already reported. Try to use OpenGL instead of DirectX to fix it))

old Re: Counter-Strike 2D 1.0.0.2

Yates
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user DC has written
ADDED
Image wiggling (player images with X >= 2 wiggle with the player, if enabled on the client side)

10/10

Best update to do with images ever.

old Re: Counter-Strike 2D 1.0.0.2

st0rm-
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user Hajt has written
I'd like to use reqcld to get checksum of file but here is a problem because hook clientdata return only checksum in data2 and variable data1 is empty. Can you add path of requested file in data1 cuz sometimes UDP packages can arrive in a different order.

@user st0rm-: That was already reported. Try to use OpenGL instead of DirectX to fix it))


If it's happening, it's still a bug.

old Re: Counter-Strike 2D 1.0.0.2

Jite
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IMG:https://img5.fotos-hochladen.net/uploads/unbenannti6mnecug9v.png


Looks quite good and especially the welcome music impressed me, whether I'll keep it I don't know at this time


Edit: Well, I don't really understand why it was necessary to take file cs2d CS2D Overhaul , if I am sure. I kept the old skins and don't like that the standard skins of all got changed to this now. Perhaps the buy skins because they were more low quality but the ingame skinds which I have most of the time to watch, are in my opinion not better.

old Re: Counter-Strike 2D 1.0.0.2

Yates
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@user Jite: That's why the old ones are still kept in a mod pack. The reason for this change is to make CS2D look better and in my opinion is working. You can always change the look of the game, so I don't see why the default changes should hold you back.

old Re: Counter-Strike 2D 1.0.0.2

Jite
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@user Yates: Okay, well. That's a reason. I think that I keep them because it isn't horrible but I only wanted to know why it is like it is now. Thank you.

old Re: Counter-Strike 2D 1.0.0.2

DC
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@user Jite: Thanks for liking my original skins more than the new ones.
I expected that some people might prefer the old ones, that's why they are still there as classic skin mod (use the mod tab in the launcher).

The new skins have a smoother outline and are more suitable for scaling in different resolutions.
They are made by user smn btw, the file is file cs2d CS2D Overhaul

Regarding the tab out issue: I recommend to either use OpenGL or to run the game in a window. user SQ is trying to find a way to solve this issue.

old Re: Counter-Strike 2D 1.0.0.2

slimK
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Also when I force the launcher to run with directx the screen starts to blink after the last text "initizalized".
But when I run the original .exe this don't happen wtf?

old Re: Counter-Strike 2D 1.0.0.2

Happy Camper
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Nice update, thanks!

I found the following problems:

• The Linux client crashes when trying to load a map in the map editor.
• Map shadows don't show on background tiles, i.e. squares without an actual tile. Not sure if this is a bug or a new limitation?

old Re: Counter-Strike 2D 1.0.0.2

rzvthePsycho
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Sometimes the radar display previous maps that you have played. E.g Played on shotgun map, then I went to dust_2. The map in radar still was shotgun.
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