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old Re: Unreal Software bugs and errors thread

Hajt
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@user DC
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(ints[7]=copy of ints[4] with current rotation applied)
(ints[8]=copy of ints[5] with current rotation applied)
str[0]=additive (0.0-1.0)
str[1]=x offset
str[2]=y offset
str[5]=rotation offset

There is (ints
And also should be strs, not str

old Re: Unreal Software bugs and errors thread

DC
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Ah, I see. Thanks. The brackets around the ints are actually intended because those values are not exposed in the editor and only used to store runtime data. I can change that though. Also changed str to strs.

old Re: Unreal Software bugs and errors thread

Hajt
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Im just exporting the docs to AI, thats why I found it...

cs2d lua cmd ai_use
environement → environment

cs2d lua cmd ai_findtarget
enabled players behind → enabled, players behind

cs2d lua cmd ai_rotate
turns to certain → turns to a certain

cs2d lua cmd ai_sayteam
to the own team → to their own team

cs2d lua cmd removebind
They key → The key
at once use removeallbinds → at once using removeallbinds

cs2d lua cmd imagecolor
imagecolor(id,0,255,0)) → imagecolor(id,0,255,0)

cs2d lua cmd imageframe
must be a loaded as a → must be loaded as a

cs2d lua cmd tween_animate
must be a loaded as spritesheet → must be loaded as a spritesheet

cs2d lua cmd tween_frame
must be a loaded as spritesheet → must be loaded as a spritesheet

cs2d lua cmd item
item as been spawned → item has been spawned

cs2d lua cmd player
spaylogo → spraylogo
buildings of own team → buildings of their own team

cs2d lua cmd freetimer
create the same time again → create the same timer again

cs2d lua cmd menu
paramters → parameters
edited 1×, last 10.01.26 04:51:21 am
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