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Englisch CS2D Bug Reports

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alt Re: CS2D Bug Reports

Happy Killer
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That's alright. But if I can play with every game what I can play online, how it is even possible to CS2D doesn't work??

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alt Re: CS2D Bug Reports

KimKat
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@user Happy Killer: That might be due to the distance to the server you are trying to reach. If you're connecting from Tuvalu all the way to Poland there obviously is going to be high latency occuring for you. Especially if the remote host doesn't have good upload stream and reachability in terms of internet connectivity then there will be issues with connection. It's kind of common sense. If both of the server and client had good internet connection then there would have been no problem to connect rapidly but as of your case it's unfortunate. You can hope for better servers near your area if anything.

alt Re: CS2D Bug Reports

Happy Killer
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user KimKat Tuvalu is just a joke Btw, I live in Hungary, and before I had no problem with this server... I played on it every single day, but on this week, I am always lagging on Every server, every. And I lagg in CS2D only, no other games. Strange...

alt Re: CS2D Bug Reports

DC
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Unfortunately I have no real explanation for this. It's a very strange problem. If you can't move your own player it's even stranger because in CS2D you can always move your own player no matter how high your ping is. You can even move your own player when you're not properly connected with the server anymore. Your problem makes no sense. I don't know how this is even possible. Sorry.
1× editiert, zuletzt 15.12.13 04:05:11

alt Re: CS2D Bug Reports

Happy Camper
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The translation string 0469 "left" seems to be used for two different meanings of the word now. I don't remember seeing that in the previous version.

The first and original meaning is the direction "left". That's how it's used in the editor. The new meaning is "remaining": "Enemy has XX HP left". Needless to say, that is not correct for all languages.

Edit: This is not a bug but a suggestion. If you would include the English language file in the zip file when you ask for beta testing, it would give translators a chance to update their language files before the final release.

alt bombexplode hook triggered at sv start

VaiN
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Tried searching but didn't find anything about this, sorry if it's already been reported.

When starting up a server/game, regardless of game mode, the bombexplode hook is triggered.

script to reproduce:
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test = {}
addhook("bombexplode","test.bombexplode")
function test.bombexplode(id,x,y)
	print("-------------------------------------------------------------")
	print('game("bombplanted") = ' .. tostring(game("bombplanted")))
	print('game("sv_gamemode") = ' .. tostring(game("sv_gamemode")))
	print("-------------------------------------------------------------")
	print("why is this hook being called when there's no bomb exploding?")
	print("-------------------------------------------------------------")
end

result:
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This example is in Construction game mode. Also game("bombplanted") is returning true even when there is no bomb planted.

The bug only occurs at server start, not between rounds. The hook still functions correctly when a bomb explodes.

Workaround:
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Just ignore the first call and it should work fine after.

alt Re: CS2D Bug Reports

peq42
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The turrent have a bug, that when it shot a enemy and you are in the fire line of the turrent, you receive damege from this turrent.

alt Re: CS2D Bug Reports

Yates
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user peq42 hat geschrieben
The turrent have a bug, that when it shot a enemy and you are in the fire line of the turrent, you receive damege from this turrent.

That's actually realistic. Check if friendly fire is enabled or not, this can probably be turned off if friendly fire is off as well.

alt Re: CS2D Bug Reports

cortz
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I'm not sure if it's just me but the range of the m3 feels farther in the new version (0.1.2.3)

People are getting killed from even 4-5 tiles away

alt Re: CS2D Bug Reports

Suprise
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When you are spectator and the player you are spectating gets flashed at the end of the round, you will still see white screen for 2 seconds at the new round.
Not that big of a problem but I think it's still a bug.

alt Re: CS2D Bug Reports

Quattro
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I think pings are bugged, today I saw some players (from Brazil perhaps) clearly playing with huge latency but their pings were 40-80

alt Re: CS2D Bug Reports

Happy Killer
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user Quattro I am kinda sure pings are fucked up too. I can play every single game in my PC, expect CS2D, because somehow I lagged damn hard on every server.

alt I seen Bug or Glitch Guys

davidgumazon
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the Bugs in 0.1.2.1 and 0.1.2.2 version
-=+=-
the Bug is Flash Bang but is not Harmful
are this Bug or Glitch ?

IMG:https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-ash3/q79/1532004_600684710004966_2037635404_n.jpg

IMG:https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-prn2/q74/1475983_600684870004950_1060061067_n.jpg


when i fast moves in that then when the CT wins! i get or hold flash bang and in few seconds i buy in Weapons Menu and i choose "Previous Buy" and then that is Happen
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