That is a thread on another fourm I found, it teaches you how to convert Gogle SkechUp files to *.3DS formats so sould can use them in Stranded II!
This is the Converter
http://images.autodesk.com/adsk/files/fbx200611_2_converter_win.exe
Here is what the thread pretty much teaches us, and edits for our "Newbie Modders".
Here is the process for converting from .skp to .3ds:
1) Download or create a *.skp model in Google Sketchup
2) In Sketchup, export your model to "Google Earth 4" (*.kmz) (note: be sure to choose version 4, because the other one is different)
3) Change the extention of the kmz file to *.zip
FileName.kmz ----> FileName.zip
4) Pull out the *.dae file
1
FolderName\models\FileName.dae
6) In FBX Converter, convert the *.fbx file to *.3ds
IMPORTANT!
If you download a model from the 3D model studio, you will need to alect all of it, the right click it then click "Explode", three times other wise it most likely will not work!
edited 1×, last 16.04.11 05:42:55 pm