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CS2D Mods Half-Life 2DThat & half of them lack the talent to create anything good on their own.
Also for the .357 magnum skin you made the drop weapon model is way too big. Try to scale the drop model to be the same size as the player held model. Other than that its good.
Starkkz does then pathfinder lua also allow you to make NPCs & bot players follow you & stay put by pressing the e (binded use key) while within 1 tile of them? Or is it at this point a simple pathfinder lua that on command makes any & all target NPCs/bots follow you?
anyways keep up the good work.
..and if he can he player's name's too.
Dont worry all versions of the 357 will be uploaded in the mod so the user can deside wich is better (I think all versions are exellent!)
Now we need is the Turret IN All 3 stages
Level 1
http://www.hl-info.ru/halflife/enemies/floorturret.jpg
Level 2
http://www.hl-info.ru/halflife/enemies/turret.jpg
Level 3
(Due to googles lazyness i could not find the final turret of HL1 but i can say its simply the same as lvl 2 only bigger and has a spinning chaingun -_-)
Add weapons from opposing force and sven co-op to!add sven co-op maps (well be more fun )
deploy-able HECU & black ops sentry guns
which would be this one.original retail HL turret
http://images.wikia.com/half-life/en/images/d/d0/HECU_Sentry.jpg
HL Decay HECU turret model for the PS2
http://images4.wikia.nocookie.net/__cb20090725090852/half-life/en/images/d/d5/HECU_Sentry_Decay.jpg
HL HECU double turret 20mm? turret/bunker
http://images2.wikia.nocookie.net/__cb20091113144512/half-life/en/images/thumb/4/47/HECU_double_turret.jpg/470px-HECU_double_turret.jpg
http://images2.wikia.nocookie.net/__cb20100127142835/half-life/en/images/thumb/1/1f/Surrenderfreemen.jpg/586px-Surrenderfreemen.jpg
shooting
http://images4.wikia.nocookie.net/__cb20100205212733/half-life/en/images/thumb/5/52/C2a2e0001.jpg/623px-C2a2e0001.jpg
HL HECU 105mm cannon/recoil-less rifle? turret/bunker
http://images4.wikia.nocookie.net/__cb20100303115423/half-life/en/images/thumb/b/b2/HECU_dam_turret_brush.jpg/582px-HECU_dam_turret_brush.jpg
http://images3.wikia.nocookie.net/__cb20100303115424/half-life/en/images/thumb/0/00/C2a50000.jpg/559px-C2a50000.jpg
from afar on left side of the dam.
http://images2.wikia.nocookie.net/__cb20100319161035/half-life/en/images/thumb/e/e6/Black_Mesa_dam.jpg/629px-Black_Mesa_dam.jpg
usable HECU / Black Ops turrets
self loading M198 howitzer/field gun 155mm
http://images1.wikia.nocookie.net/__cb20091113140607/half-life/en/images/3/35/M198_brush.jpg
M202A1 FLASH rocket launcher
http://images2.wikia.nocookie.net/__cb20091113141752/half-life/en/images/thumb/8/84/M202A1_brush.jpg/259px-M202A1_brush.jpg
M2 Browning .50cal Heavy Machine Gun
http://images1.wikia.nocookie.net/__cb20091113143033/half-life/en/images/f/f9/M2_Browning_brush.jpg
without shield
http://images1.wikia.nocookie.net/__cb20091113143032/half-life/en/images/6/60/M2_Browning_2_brush.jpg
transport crate (found in blue shift freight yard map)
http://images3.wikia.nocookie.net/__cb20110102125009/half-life/en/images/a/a4/50calMGcrate.PNG
Black Ops self loading mortar 80-100+mm? (opposing force)
http://images4.wikia.nocookie.net/__cb20091113163107/half-life/en/images/thumb/7/73/Black_ops_mortar.jpg/501px-Black_ops_mortar.jpg
controls
http://images2.wikia.nocookie.net/__cb20091113163108/half-life/en/images/thumb/1/12/Mortar_up.jpg/520px-Mortar_up.jpg
ceiling turrets of black mesa
tri barrel ceiling turret
http://images2.wikia.nocookie.net/__cb20091220122048/half-life/en/images/e/e0/Ceiling_turret_bm.jpg
single barrel ceiling turret
http://images1.wikia.nocookie.net/__cb20091220122048/half-life/en/images/thumb/d/dc/Ceiling_mini_turret_bm.jpg/286px-Ceiling_mini_turret_bm.jpg
Xen sentry cannon
http://images4.wikia.nocookie.net/__cb20100219152251/half-life/en/images/c/cf/Xen_floor_turret_brush.jpg
http://images3.wikia.nocookie.net/__cb20100219160231/half-life/en/images/thumb/2/2a/Xen_cannon.jpg/571px-Xen_cannon.jpg
shooting
http://images4.wikia.nocookie.net/__cb20100219152251/half-life/en/images/thumb/9/90/Xen_floor_turret_fire.jpg/756px-Xen_floor_turret_fire.jpg
Xen ceiling turret
http://images4.wikia.nocookie.net/__cb20100219152251/half-life/en/images/thumb/d/d3/Xen_turret_brush.jpg/163px-Xen_turret_brush.jpg
charging / preparing to fire
http://images1.wikia.nocookie.net/__cb20100219152251/half-life/en/images/thumb/b/bd/Xen_turret_fire1.jpg/397px-Xen_turret_fire1.jpg
shooting
http://images3.wikia.nocookie.net/__cb20100219152252/half-life/en/images/thumb/f/f4/Xen_turret_fire2.jpg/404px-Xen_turret_fire2.jpg
Most of these will have to be implemented with lua & sprites in the future.
O-L-A-Fs decay turret can be used as a High Def Version
Anyway here is my planning for the future
Future Stuff For Maps :
Background planning - Sprites (Cracks,Bullet Holes,Exploasion Decals,Lighting Specifics,Blood)
Ambient Sounds - Industrial Sounds,Computer Sounds, Background Screams,Human Grunt Chatting,Lamp SFX
Door opening sounds,Elevator Movement Sounds,Back Ground Fire,Distant Battle Sounds,Fly By Alien Sounds
More effects in gameplay - Exploasions,Movement,Sound
Chattering,Deaths,Traps,Secret Places,Shortcuts,Game Intros,Game Endings,Portal Openings,Mission Failing
Basic Sprites - Posters,Wall Signs,Arrows
Music Use - Half-Life 1,Half-Life 2,King Of The Road,Command & Conquer Generals Zero Hour,Remixes by Wolf633.
Effects - Fire,Radioation,Toxins,Water
Going to need a F**K load of time to do all that but im gonna give all i got work from day to night non stop... Gonna need a LOT of coffee,thinking,patience...
edited 1×, last 15.01.11 07:59:55 pm
level 1 or 2 (single barrel ground turret)
http://media.svencoop.org/manual_sc4/images/enemies/mechanical/mini-turret.png
level 3 (tri barrel ground turret)
http://media.svencoop.org/manual_sc4/images/enemies/mechanical/turret.png
Using 7 coop turrets for the build-able turrets would make sense since you can repair them just like in 7 coop.