Psytechnic has written
To you, maybe, but to many others, this is helpful and there certainly is specific paths to build certain buildings. Your brash response and uneducated rhetort is just another example of your continued flame and spam of this forum for no other reason than to demoralise the people and devalue the information that is shared here. This was completely uncalled for... as per usual...
He asked to find out which textures are linked to models. This information is not available in any of the scripts and is held soley in the model file itself.
He already edited his post before you posted (a few days ago) stating that he had seen the solution and posted how he did it.
He wasn't asking for information on how to script, he was asking if he should/could put up a tutorial to help new people how to script. However, as you state, there is already a great repository of information on the main website, but this has already been stated by JesterHead37.
So can I ask, what exactly was your contribution to this conversation other than spite and scorn? I'm not really interested in your answer, I just wanted you to consider you contributions to this community more carefully...
On a completely separate and more important note: (The reason for my post)
Shagabash, it seems you have a lot of love for this game and a strong will to help other people become more involved in development. If you have any problems with my application or if there is any way I can help with scripting or your further enducation in developing Stranded II modifications, feel free to message me. I visit (usually) at least once a day and I am more than happy to help people who want to be helped.
Wriggle has written
1.Useless , The building tree isn't hard , you just build shit to get more shit , there's no certain path
To you, maybe, but to many others, this is helpful and there certainly is specific paths to build certain buildings. Your brash response and uneducated rhetort is just another example of your continued flame and spam of this forum for no other reason than to demoralise the people and devalue the information that is shared here. This was completely uncalled for... as per usual...
Wriggle has written
2.in the GFX folder , Just look under the name of the Gfx , and it should tell you the Name of the Unit it's linked to
He asked to find out which textures are linked to models. This information is not available in any of the scripts and is held soley in the model file itself.
Wriggle has written
3.That Flags
He already edited his post before you posted (a few days ago) stating that he had seen the solution and posted how he did it.
Wriggle has written
4.There's a Scripting Tutorial on the Stranded II website , it should answer most of your questions
He wasn't asking for information on how to script, he was asking if he should/could put up a tutorial to help new people how to script. However, as you state, there is already a great repository of information on the main website, but this has already been stated by JesterHead37.
So can I ask, what exactly was your contribution to this conversation other than spite and scorn? I'm not really interested in your answer, I just wanted you to consider you contributions to this community more carefully...
On a completely separate and more important note: (The reason for my post)
Shagabash, it seems you have a lot of love for this game and a strong will to help other people become more involved in development. If you have any problems with my application or if there is any way I can help with scripting or your further enducation in developing Stranded II modifications, feel free to message me. I visit (usually) at least once a day and I am more than happy to help people who want to be helped.
For fucks sake can't a Simple joke be told without Someone with a Pole up their ass Being an ass about it?
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I'm not sure where you are talking about. The only english help about scripting that I've found is the 5 tutorials... there's a lot more to be explained.
Go ahead , Just try not to make it too hard , them starters don't want to scratch their heads at something you view as "Simple"
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About your mod... it worked perfectly except for one thing: when I clicked the escape button on the top right, there was an error that repeated a few times, and then the program crashed. If you'd like, I'll do it again and show you it.
Had it show up quite a couple of times When i used it , But if it bugs you just Kill the process in Task manager or something if you Can't/don't have the Task manager