![INFO](img/clog_info.png)
![](img/smiles/wink.gif)
addhook("startround","_sr") function _sr(mode) 	for _,id in pairs (player(0,"tableliving")) do 		parse("sethealth "..id.." 1") 		parse("strip "..id) 	end end
addhook("spawn","myspawnhook") function myspawnhook(id) 	parse("sethealth "..id.." 1") 	return "x" end
addhook("spawn","_knifemode") function _knifemode(id) parse("sethealth "..id.." 1") parse("strip "..id.."") end