KimKat has written
Well, let's just ignore the cheaters/hackers.
Or if your really that mad about it, you have to just open console write in "listplayers" then look, there are IP's.
Be sure to take screenshot before the cheater/hacker leaves.
And please edit the screenshots in paint add a rectangle with red color over the suspects. So we could discuss and make decisions of what to do with the suspects here at UnrealSoftware. maybe DC could create something like a "reports of bad users" topic.
From there, UnrealSoftware staff could keep a log of all IP's and perhaps add it onto the actual game and name it something like... "banlist.txt" and from there the IP's we collect for the topic will be inserted into this text document.
And the game could automaticly kick the bad user out of any server. And everybody should have that "banlist.txt" so if the bad user tries to re-configure the "banlist.txt" removing his IP, and thinks his all cool. So when he joins someones server he get owned, I mean kicked/banned.
Anyone like the idea? I hope that get inserted into the new CS2D Max.