Of course there are few bugs but we can fix them. It's gonna be awesome server I think!
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CS2D World communityOf course there are few bugs but we can fix them. It's gonna be awesome server I think!
Quattro:, I made some adjustments/updates today. Please feel free to test it, report and suggest what you would like to see. For now I'm running just 1 server for testing, when everything is ok I will host more servers and the players data will be the same for all our servers, so you can level up your account in any of them (global rank). ps: mrc didnt pay me for replying (yet)
@waldin ty, I released a new update today with some adjustments and additions. Some of them you can see in my first post of the topic. Now it makes more sense to work as a team because you can get extra points for you and for your team by accomplishing the objectives.
I'd like to play it when I'll be about getting better things when I win a game or so. The global elite, eh... I want some visual things, cowboy! And I can help you with it.
Masea:? Well sure, ur help is always welcome! edited 1×, last 17.04.18 10:50:38 pm
mrc: Writing ready/un-ready in chat is a bother.I'd rather make a button which you can press.
edited 1×, last 17.04.18 09:59:14 pm
But idk if I'll be able to do this, probably will need some help.
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parse("mp_hudscale 1")
addbind("mouse1")
addhook("key", "ReadyButton_key")
addhook("clientdata", "ReadyButton_clientdata")
addhook("startround","ReadyButton_startround")
function ReadyButton_key(id, key, state)
	if (key == "mouse1" and state == 1) then
		reqcld(id, 0) -- Disable this call in match
	end	
end
function ReadyButton_clientdata(id, mode, x, y)
	if (x > 325 and x < 525 and y > 400 and y < 450) then
		playerButtonState[id] = not playerButtonState[id]
		if (playerButtonState[id] == true) then
			imagealpha(playerButtonImage[id], 1)
		else
			imagealpha(playerButtonImage[id], 0.3)
		end
	end
end
-- Image Stuff
playerButtonImage = {}
playerButtonState = {}
function ReadyButton_startround()
	for id = 1, 32 do
		img = image("gfx/accept.jpg", 425, 420, 2, id)
		imagescale(img, 0.5, 0.5)
		imagealpha(img, 0.3)
		playerButtonImage[id] = img
		playerButtonState[id] = false
	end
end
ReadyButton_startround()
Image:
SQ:! I had to make some changes, but the button is working anyway. edited 6×, last 18.04.18 04:00:14 am
mrc: Well, I'm talking about the stuff that you actually do know. Skins, new UI which means some kind of visualisation and would attract more players and ensure them stay on the server.A UI that will show players their statistics, their rank and skin inventory. Pretty much like
SQ's
Even though, I'm not sure you want something like this since I see you mainly do things about competitive and gameplay.
- Improve the ACCEPT button effects
- A HUD that shows players health and weapon for spectators when the match is live
- Add a rank image next to the players name and money on startround
Sorry, I won't do more features for now. Maybe SQ can do all that and more if he decide to make competitive game again. My plan was to make something similar to csgo's matchmaking and I did, it's fully functional.
edited 1×, last 18.04.18 06:01:56 pm
mrc has written- Improve the ACCEPT button effects
mrc has writtenAdd a rank image next to the players name
mrc: you need that for cool laggy things.
BcY:, those things might lag. I will just improve the button and add a rank tag next to the player names and money on startround when the match is live.For example:
[Silver I] Player $800
[Silver Elite] Player 2 $800
[Gold Nova II] Player 3 $800
[Silver Elite Master] Player 4 $800
[Master Guardian I] Player 5 $800
edited 5×, last 18.04.18 10:28:25 pm
mrc has writtenI don't know how to do that, the window thing.
@
BcY: Depends on how you code and how many images are you going to use and I don't think there would be that many in this case.@
mrc: It is a very argumentative thing when you say that they are "useless". Do what you're gonna do yet it'll only be ugly in my opinion.
edited 1×, last 18.04.18 10:28:41 pm
mrc: I will make it possible to add images to the text from next version.This competitive game is disaster. One person left and our team had 1 player disadvantage, then some new people started joining and leaving. Server banned about 15 people in 5 minutes. Also I'm not able to see whether I have already "accepted" match. At the moment it doesn't work properly at all. Points system is also very unbalanced and boring.
edited 5×, last 20.04.18 06:15:21 am
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