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addhook("die","main_die") function main_die(id) 	parse("makespec "..id) 	return 0 end
somehow the player won't drop by using



Edit 1: The



Edit 2: Change team when a player alive by using console works and they can drop,
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timer(1,"parse","makespec "..id)


Wrong


Right



edited 1×, last 20.01.18 03:55:40 pm



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addhook("spawn","spawn") function spawn(id) 	makemenu(id) end addhook("menu","amenu") function amenu(id,t,b) 	timer(1,"makemenu",id) end makemenu = function(id) 	menu(id,"abc@i,") end





But with distance this sprite is not haffect lighting anymore. Maybe because of this distance..

Quote
Improved hudtxt font sharpness when using mp_hudscale (1 or 2)

Improve images too then. Because it looks like 60% quality image.
p.s. maybe not a bug but why in the game settings I can't select the 1366x768 resolution and much more which are smaller than my screen (it is crossed out but I still can set it in config.cfg and it is working)

@





-fullmakes game ignores
-gloption and run in Direct3D instead.



I also had machete and chainsaw in my inventory in happy town server, but i didn't see them in my 3-rd slot and i cannot pick up these on the floor. After i type /kill they dropped(machete and chainsaw). And nothing like that happened in future.


Edit:
I do not know if you can see but a small line of the map appears on top



edited 1×, last 19.12.17 08:12:49 pm
(MD5: 41add804627c20367398d15aaa75af9d cs2d_dedicated)
1. Cannot see player name in stdout when a spectator sends a message.
In stdout:
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: test *DEAD*
In the log file (./sys/logs/):
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[05:12:15] Jaller *DEAD* : test
2. Teamkilling is followed by an additional empty line in the server logs (./sys/logs/).
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[02:25:40] [b]Jon has been punished for teamkilling [02:25:51] U.S.G.N.: Serverlist entry updated