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English CS2D Bug Reports

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old Re: CS2D Bug Reports

MikuAuahDark
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user Mora has written
you may just using \169 instead of © icon

That's just true for lua script. For language strings, you must use "©"

old Re: CS2D Bug Reports

DC
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Oh, yes, the U.S.G.N. in-game login is not done at that point. I should probably wait for it in this scenario. I will change this.

old Re: CS2D Bug Reports

VADemon
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Auto-updater tells that it has finished successfully although the CS2D.exe was locked and couldn't be overwritten (other copy of cs2d opened by accident)

old Re: CS2D Bug Reports

DC
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@user CAMOKA: Please explain the bug. Only feet and weapon are displayed but when does this happen?

old Re: CS2D Bug Reports

CAMOKA
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user DC:
Actually left handed players when you click on This it becomes to 1.2.8 I want to fix.
It wasn't always like this, But until 1.2.6.

user J192: Normal skin.

old Re: CS2D Bug Reports

DC
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@user CAMOKA: I can't reproduce this error. It looks fine with lefthanded and righthanded setting here. Also nothing has been changed related to this in CS2D 0.1.2.6 or 0.1.2.7.

old Re: CS2D Bug Reports

Captione
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@user CAMOKA: Maybe it's your video mode. You using OpenGL? If so, then you will have to use DX mode. Your problem happened to me and i was unaware that my OpenGL is outdated.

old Re: CS2D Bug Reports

Mora
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> it's known, i guess, or maybe posted, but:
there is a bug when at spawn i've return armors, it's not show for anyone(4 u only)

old Re: CS2D Bug Reports

Kirito2K
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I've found a bug , i don't know why probably , i think some scripters know that but didn't notice .

the bug is , cs2d close it self , that happen when i script my stuff , i make script , i find some bugs , i go to main menu and quit SERVER , then go edit script , i come back to open server , i see that cs2d is closed , i was thinking that i closed it mistakenly , but when i gave this bug attention i caught the bug.

old Re: CS2D Bug Reports

Kirito2K
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@user The Gajos: No, script runs well , but when i go do edits without quitting game , when i save the script it just closes , i can make a video for that if you want..

CODE >

old Re: CS2D Bug Reports

Talented Doge
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I've posted a fast shoot bug above, it happens frequently when a player is equipped with more than 1 melee weapons.(No matter which 2). M3 and AWP is tested to be able to fast shoot with this bug, probably other too.

Video is here --> http://www.solidfiles.com/d/95e556dfad/

Edit: Laser+Deagle+Scout+Rocket Launcher too, I think all weapons can fast shoot with this bug.

Basically:
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Give me a wrench and I can fast shoot everything

old Re: CS2D Bug Reports

MikuAuahDark
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@user Talented Doge: It doesn't affect server-side, the fast attack doesn't registered at server. That means it can't be used to take advantage in another server.

I can reproduce this (in b0.1.2.6, please don't ask me to update my CS2D, i love LuaJIT)


And, outdated (dedicated) server always try to add server to serverlist, even if cs2d cmd sv_lan is set to 1. Is that normal?
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######################################################
Unreal Software's Counter-Strike 2D Dedicated Server
> visit www.CS2D.com for info and updates <
Game Version: b 0.1.2.6
Server Build for b 0.1.2.6: 1.0
System Time: 17 Jul 2015 - 17:55:07
Operating System: Microsoft Windows
######################################################
UDP socket initialized using port 36963
U.S.G.N.: Your game version seems to be out of date!
starting server...
load map 'dm_grenades'
----- Server started -----
Warning: 'Offline / LAN'-mode is ENABLED. Server will NOT be added to serverlist. Other players on the internet will NOT see this server on their serverlist. They will still be able to connect when they know your IP though. Enter 'sv_lan 0' in your console or disable the 'Offline / LAN'-checkbox to change this setting.

parsing Lua server script (mp_luaserver = 'server.lua')
parsing Lua autorun script 'sys/lua/autorun/svmsg.lua'
Lua: Adding function 'SvMsg.Always' to hook 'ms100'
parsing Lua autorun script 'sys/lua/autorun/tmp.lua'
Lua: Adding function 'TextCMDLine' to hook 'second'
Initializing DnN+
Lua: Adding function 'Time.Always' to hook 'always'
Lua: Adding function 'Time.Startround' to hook 'startround'
DnN+ loaded!
Lua: Adding function 'LogCapture.Log' to hook 'log'
Lua: Adding function 'Recs.Leave' to hook 'leave'
Lua: Adding function 'Recs.Join' to hook 'join'
Lua: Adding function 'MP.Parse' to hook 'parse'
U.S.G.N.: ERROR! Can't add server! Your version is not up to date! PLEASE UPDATE!
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