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old Re: Half-Life 2D 0.0.0.4

DevGru
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@user useigor: Are you going to add game musics in campaign maps? If you are going to, can you add musics from Black Mesa: Source soundtrack?

old Re: Half-Life 2D 0.0.0.4

brofistmsia
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I have played:

Half Life 1 √
Half Life: Blue Shift √
Half Life: Opposing Force

√ Means Finish played
That a long time ago, i kill shitty headcrab, zombies, vortigaunts, and more crazy stuff, i remember one time i chased by a alien fish at Opposing Force...

old Meh im back if only temporarly

Phenixtri
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@user useigor: Dude as you rudely stated on my old HL2D thread I don't rezise my skins ... as all my work was painstakingly made from scratch. I only used the color palate from reference images ... goes to show how unappreciated my work was dam >_> Least I actually tried to get "something playable" done.

As for all my work on the project I still have it stored somewhere on one of my USBs ... still not sure if I should finish it now that im done with collage ... most of you criticized the shit out of me just for trying to be original and all >:/

From what I remember most of it was finished long ago just need to update the shading and tweak the sounds + finish the classic CS2D version that was planed for the old 2.0 release.

Meh either way ill think about it

old Re: Half-Life 2D 0.0.0.4

useigor
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user Phenixtri, man, what do you need? You stopped your HL2D. "Deleted" your account. And now (after 9 months) when i'm working on my HL2D which i didn't continue just because there already were another HL2D, you reproves me. Notice that i started in 2009. It's my HL2D. You have or had your own. Your laziness prevents you from working.

By the way, where here i said something about resizes? Did you read the thread description?

user Pickabu, i think i can work alone. If i need help then only with scripts. I'm not sure that i will have time for hl2 2d.

====================
> New version of HL2D has been released!

file cs2d HL2D 0.0.0.4
Changelog >

old Re: Half-Life 2D 0.0.0.4

KimKat
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Pretty good work there. But the medi-kits on the walls seems to be a bit OP (term for overpowered) they heal for over 1300+ health. It's not quite realistic as to what Half Life really was if I can put it in short. But I like the modification none the less, so most of the things resemble Half Life and it's pretty cool what's done here especially the HUD it's so much like Half Life. Yet there's some small mistakes here and there but it's only human to make mistakes that's how we learn. Keep up the good work though.

old Re: Half-Life 2D 0.0.0.4

ubmasterr
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@user brofistmsia: haha I played all half life series (hl1,hlop,hlbs,hl2,hl2ep1,hl2ep2) .
file is very good. but i think crazybooy's hl2d for scripts. your maps is very good.

old Re: Half-Life 2D 0.0.0.4

useigor
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user KimKat, thanks. HP chargers (medi-kits on the walls) can add +50HP (standard) to the player's HP but not to the max HP. They can be re-used only after 1 minute. Standard max player's HP is 100. So he can't get more than 100 HP if will not change the standard value. Man, seems that you didn't played but just looked at screenshots.

On the screenshot i wanted to show that player can have more than 250 hp and can heal himself with charger.

user ubmasterr, thanks.
In next version i will work on weapons.

old Re: Half-Life 2D 0.0.0.4

ubmasterr
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I help you for single player maps
I have :
unforseen quenses
office complex
we got hostiles
blas pit (in progress)

I use faqap's hl2d tiles. anyway good luck.

old I can help.

H-X
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Hey mate i can help with some maps if you need.

old Re: Half-Life 2D 0.0.0.4

useigor
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user H-X, good. Try to make good map otherwise the map will not be accepted. You can make map from the list or use your imagination.

List of finished and unfinished maps >
[Video]How to make overview

old Re: Half-Life 2D 0.0.0.4

EngiN33R
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user useigor has written
user ubmasterr, OPossing Force or Opposing Force.
OP, OF, OP4, OpFor, OpForce and etc. = Opposing Force.

But then why do you use two different abbreviations for the same thing within one post? It's kind of confusing. Anyway, enough about this.
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