2× editiert, zuletzt 08.02.12 02:04:54
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CS2D Scripts Weapon dmg [ resolved ]Weapon dmg [ resolved ]
10 Antworten 1
Alistaire hat geschrieben
You should use a hit hook for that and replace hpdamage with the damage you want the thing to do. Only works without armor tho..
I'm noob in scripting , help me
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parse('mp_wpndmg <weaponname> <damage>')
Lag Seeing hat geschrieben
Is this replacing the weapon damage?... If it is , simply add this line to your server.lua There!
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parse('mp_wpndmg <weaponname> <damage>')
But it is only the administrator to damage the player that are not admin, and damage to normal
EDIT:
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function Array(size,value) 	local array = {} 	for i = 1, size do 		array[i]=value 	end 	return array end some_admin = Array (32,false) Admin_USGN = {xxxx} -- admin usgn parse('mp_wpndmg name 99999') -- where is 'name' put name of the weapon addhook("collect","admincollect") -- Anti Some Weapon Lua function admincollect(id,iid,type,ain,a,mode) if type == here goes the id of weapon then --- eg; if type == 83 then if some_admin[id] == false then parse("killplayer "..id.." ") end end end
Big Bang Mafia hat geschrieben
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parse("killplayer "..id.." ")
are you crazy? why you just not put return 1 and change the hook to walkover?
GooDCaT hat geschrieben
Is it possible?'
Administrator to have, the damage on your weapon?
Administrator to have, the damage on your weapon?
it's possible. but i don't know much about customkill!
MikuAuahDark hat geschrieben
No no no no no,
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