I have idea for new items - a lot of:
Shields (random defensive)
Helmets ( - damage, smaller viev)
Armors ( - damage)
Legs ( - damage)
Boots ( - damage, faster walking)
Swords (attack)
Clubs (attack)
Axes (attack, cutting trees)
Knives (attack, taking skins from animals)
Tools (work)
Food (healthsystem)
Drinks (healthsystem)
Arbalests (ranged attack)
Crossbows (ranged attack)
Bows (ranged attack)
Potions (healtsystem, character actions)
Wands (magic attack)
Bolts (ammo)
Arrows (ammo)
Idea for a new health system:
HEALTH
HUNGER
THIRST
TIREDNESS
STAMINA
MANA
SICKLENESS
Idea for a new environment things:
(need recompiling)
Gravity and physics
Sleeping mode*
Edit:
Experience (healthsystem, hit damage)
===============================
* SLEEPING MODE
You can sleep full night with risk of dead by other player, or short time with no possibility to sleep then - You must wait to night. Player can control sleep time.
edited 1×, last 04.02.09 07:50:24 pm