Dateien

> > CS2D > Lua Scripts > Bedwars v1.0
DateiübersichtCS2D-ÜbersichtLua Scripts-Übersicht

Englisch Bedwars v1.0 >

7 Kommentare59 kb, 251 Downloads

alt Bedwars v1.0

TrenT
User Off Offline

I recreated the bedwars mode from the minecraft game.

For those who do not know what mode:
Mehr >


Control:
Space >> Set a tile by mouse pointer (radius 1 tile)
Alt >> Select a tile (only four types tiles)
G + knife >> Open inventory to drop buildings or money
Left Attack + Wrench >> Destroy tiles (not instantly)(only built by players)

Map:
The following entity names are used for the map:

Resource Spawners:
br - Bronze spawner
se - Iron spawner
zo - Gold spawner
al - Dimond spawner
iz - Emerald spawner

Shops:
shop - Weapons shop
lvlu - Team upgrade shop
othe - building shop and tiles

Beds:
bed1 - TT bed
bed2 - CT bed

And these are the settings at the beginning inside the lua file:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
-------------- Setting

parse('mp_respawndelay 5')
parse('mp_supply_items "HE,Flashbang,Snowball,Mine,Laser Mine,Bandage,Medikit,Armor,M249"')
parse('mp_dispenser_health 5')
parse('mp_building_limit "Turret" 99999')
parse('mp_building_limit "Dispenser" 99999')
parse('mp_building_limit "Supply" 99999')
parse('sv_gamemode 3')

parse('mp_wpndmg UMP45 20')
parse('mp_wpndmg_z2 AWP 200')

local TimeSet = {1, 5, 10, 30, 60} --Time Spawn/ 1 Bronze 2 iron 3 gold 4 Dimond 5 Emerald
local BedsHP = {1000, 1000} --HP/ 1 TT 2 CT
local TileIndex = {119, 110, 28, 104, 0} --Tile/ 1 wood 2 stone 3 Enderniak 4 Obsidian 5 void
PS This code is not readable.
1× editiert, zuletzt 23.04.22 22:36:17
Zugelassen von DC

Download Download

59 kb, 251 Downloads

Kommentare

7 Kommentare
Zum Anfang Vorherige 1 Nächste Zum Anfang

Logge dich ein!

Du musst dich einloggen, um selber Kommentare verfassen zu können!Einloggen

alt

Kolia_rus
Security Supporter Off Offline

@user Marcell: you don't get it... I mean, while images like gold.png and bronze.png looks like as in Minecraft, the iron.png has broken proportions.

alt

Marcell
Super User Off Offline

@user Kolia_rus: I guess that was an optimization technique to make the whole transfer size lower, which is a pretty good idea. So Imo it's better than creating other sprites while they are similar.
Ich mag es!

alt

Kolia_rus
Security Supporter Off Offline

I suggest you to resize the iron.PNG file to make it look like other gold.PNG, bronze.PNG, etc. Because as for now, it is the same sprite but with another colour and it looks quite narrow. Also you may try fixing typos in files' names.

alt

Xirot
User Off Offline

Unique
GG
Ich mag es!

alt

Marcell
Super User Off Offline

We like unique, thanks for making something really own.
Ich mag es!

alt

_Lima_
User Off Offline

Looks unique, it's cool.
You could replace tileset and players with minecraft versions.
Ich mag es!

alt

NanuPlayer
User Off Offline

Looks Great!
Ich mag es!
Zum Anfang Vorherige 1 Nächste Zum Anfang