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5 comments614 kb, 373 Downloads

old Machete Madness (arcade style) 0.97 [UPDATED]

olie18
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Machete Madness 0.97 update:
> Arcade style mod.
> Settings easily altered with the included CHANGEME.lua file.
> Highscore system with 10 slots that save.
> Bot vs player with some PvP elements.
> Fully fleshed out text HUD elements.
> Icon feedback for special ability activations.
> Random events to increase bot threat.
> Player weapon and armour upgrade system.
> Player special ability system.
> Music system with included original tracks.
> Music when joining is set to off (press f4 to turn on).
> A few bugs fixed.

Machette Madness 0.91 video:
https://www.youtube.com/watch?v=w2nIb8kQgh4

Machette Madness 0.97 video (coming soon)

These are all the settings in CHANGEME.lua:
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-- bot config --
bot_to_player_ratio = 2 -- how many bots spawn for each alive player
norm_bot_max_hits = 10 -- amount of glock hits to kill the strongest bot (without armor)
special_bot_max_hits = 4 -- amount of glock hits to kill the strongest special bot (without armor)
event_bot_health = 5 -- amount of glock hits to kill the event bots
max_bot_spd = 15 -- the maximum random speed level of non-event bots
special_bot_spawn_chance = 20 -- percentage chance that a special bot is spawned (1-100)
rare_bot_equip = {51,52,72,73,76,85} -- special bot spawn equip ids

-- player config --
rare_reward_gun_chance = 3 -- % chance a player will get a rare gun on first kill (reduces by math per kill)
reward_gun_chance = 10 -- % chance a player will get a gun on first kill (reduces by math per kill)
speed_boost = 20 -- the power level of player speed boost (1-100)
gun_table = {1,2,3,4,5,6,10,11,10,22,24,30,31,32,33,34,35,36,37,38,39,91} -- gun ids for player rewards
rare_gun_table = {40,45,46,47,48,49,90} -- rare gun ids for player rewards

-- map config
map_item_spawns = {75,61,62,65} -- id of stuff that spawns around the map
map_item_spawn_chance = 8 -- percentage chance that an item will spawn on the map after bot kill (1,100)
tile_spawn = 0 -- bots spawn on this tile #
tile_bonus = 1 -- map items spawn on this tile #
tile_gates = 1  -- gates spawn on this tile #

-- math for the above, do not alter --
norm_bot_max_hits = norm_bot_max_hits*2
special_bot_max_hits = special_bot_max_hits*2
special_bot_spawn_chance = math.floor((1/special_bot_spawn_chance)*100)
map_item_spawn_chance = math.floor((1/map_item_spawn_chance)*100)

∗ if anyone knows a good cheap place to host my server let me know!
edited 18×, last 05.12.17 10:38:40 am
Approved by GeoB99

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614 kb, 373 Downloads

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old

olie18
User Off Offline

@user Pehlivan:      86.191.193.53:53284 - Arcade - Machette Madness 0.91

My server keeps changing the port number randomly when I start it but it should be searchable under the name.
edited 3×, last 02.12.17 10:01:27 am

old

Pehlivan
User Off Offline

i cant find your server. can u give the ip address?
I like it!

old

Masea
Super User Off Offline

It gets quite a long time to make your server reputed and famous among the players. Patience or give up and close

I like all those settings by the way. It's better when it is alterable upon our wants. You should also have used code tags instead of uploading a screenshot of code lines.
I like it!

old

olie18
User Off Offline

I put the server up under Machette Madness but i only get 1-2 people join every few hours, my ping must be bad.

old

Masea
Super User Off Offline

Nice one. I liken it pretty much to COD: Zombie mods. Could be improved in many cases. This is fun.
I like it!
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