Files

> > CS2D > Maps > Domination - Sharlank
Files overviewCS2D overviewMaps overview

English Domination - Sharlank >

7 comments3 kb, 437 Downloads

old Domination - Sharlank

Ace Howl
User Off Offline

Hi there.
dom_sharlank has written
"Terrorist's illegal water pumping compound had been spotted by Counter-Terrorist. Meanwhile lack of liquid resources made the area strategic location for both of them. Will Counter-Terrorist be able to enforce Sharlank or will Terrorist protect their 'workplace' from being seized?"



> Map Feature
• 5 capture points (2 pre-captured, 3 available)
• Medium scale Team Deathmatch battle (sorry builders )
• 3 path access between teams (middle capture point, palm trees and dark building)

> Map Rule
• Strictly for Team Deathmatch mode only (map design isn't suitable for Construction)
• Not recommended to play with bots, though there are info_botnode entity included (capture point require 2 and 3 teammates)


Lastly,
• Best played 12-20 players.
illegal Copyright, duh.


Have fun and Happy New Year!
edited 1×, last 01.01.16 10:51:31 am
Approved by Yates

Download Download

3 kb, 437 Downloads

Comments

7 comments
To the start Previous 1 Next To the start

Log in!

You need to log in to be able to write comments!Log in

old

FaZe_Fabian_MLG
BANNED Off Offline

this map needs some water pumps
I like it!

old

Rainoth
Moderator Off Offline

Looks good but mid cap point not enough space. Also unless spawn delay is high, capturing base points will be REALLY hard.
I like it!

old

4Vendetta
User Off Offline

It deserves new tiles..
I like it!

old

sheeL
User Off Offline

Amazing!
I like it!

old

Avo
User Off Offline

This map is surely made for team deathmatch. Looks pretty neat but I don't like boxes placed "in" the wall (5th screenie).
I like it!

old

Jite
User Off Offline

Well it looks okay but it seems that the tactical expiration of the game would be the same every round.
To the start Previous 1 Next To the start