Steam login support
Improved statistics load & save performance
Using flag images from new Lua interface
Optimized main data file size about 30%
Player can have only up to 256 values!!!
Old data files wont work with this version of the script
UPDATE 2017/05/01
Multi-resolution support for CS2D (1.0.0.3v support)
Removed Magic Bullet achievement due to performance issues
I did contributions such as Zombie Plague, Super Hero, Gun Game and CS2D Lighting & Shadows Engine.
After being absent for a while I'm glad to say that for the last time I'm sharing with you my last CS2D contribution.
- - ==== [ Attention - Note ] ==== - -
This file description is not finished yet.
If you have requests,suggestions, questions or bug reports - post them in this thread:
[RELEASED] Achievements and Statistics Script
- - ==== [ Installation ] ==== - -
Downloaded ZIP archive includes GFX, SFX, SYS folders that must be overwritten in CS2D. In other words, you can simply extract it in CS2D folder.
- - ==== [ Script Features ] ==== - -
73 achievements
35 player statistics
Interface allows to add new achievements and statistics
Pie charts & graphs for server statistics
Ranks
Configuration
7 different menus
- - ==== [ Rank Feature ] ==== - -
This feature can be disabled in config.cfg
25 ranks to achieve
Image for each rank
Progress bar
- - ==== [ Configuration Feature ] ==== - -
This feature is not fully finished yet
open "sys/lua/core/config.cfg" to modify features
- - ==== [ Graph Statistics Feature ] ==== - -
This feature can be disabled in config.cfg
Graph curves
Pie charts
Overall statistics menu
- - ==== [ Sample - How to Create Statistics for a Player ] ==== - -
First Step
Open "sys/lua/core/list_statistics.cfg"
Add function
1
AddStats("Kills", "gfx/stats/stat/stat_kills.png",stat_kills_Variable,stat_kills_Variable,true)
Open "sys/lua/core/scripts/statistics_script_part3.cfg"
Add following code
1
2
3
4
5
6
7
8
9
10
11
2
3
4
5
6
7
8
9
10
11
--==== KILLS STATISTICS ====-- function stat_kills(killer,victim) 	if (player(killer,"team") ~= player(victim,"team")) then 		IncreaseUserValue(killer,"Kills",1) 	end end function stat_kills_Variable(id) 	return( GetUserValue(id,"Kills")) end AddValue("Kills") AddFunction("kill",stat_kills)
- - ==== [ Sample - How to Create Achievement ] ==== - -
First Step
Open "sys/lua/core/list_achievements.cfg"
Add function
1
AddAchievement("Body Bagger", GAMEMODE_ALL,"gfx/stats/a/body_bagger.jpg",{"Kill 25 enemies"},"BodyBagger",kill_BodyBaggerProcess)
Open "sys/lua/core/scripts/statistics_script_part3.cfg"
Add following code
1
2
3
4
5
6
7
8
9
10
2
3
4
5
6
7
8
9
10
-- ==== Body Bagger Achievement function kill_BodyBagger(killer,victim) 	if GetUserValue(killer,"Kills") > 24 then 		OpenUnlockAchievement(killer,"BodyBagger") 	end end function kill_BodyBaggerProcess(id) 	return(GetUserValue(id,"Kills") / 25) end AddFunction("kill",kill_BodyBagger)
- - ==== [ Sample - How to Create Server Statistics ] ==== - -
First Step
Open "sys/lua/core/list_graphs.cfg"
Add function
1
AddOverallStatistics("Overall Statistics",OvalDescription)
Open "sys/lua/core/scripts/graphs_scripts.cfg"
Add following code
1
2
3
4
5
2
3
4
5
-- ==== Players Count Graph function GraphPlayersCount() 	SetGraphGlobalVariable("Players Played",#player(0,"table") ) end AddGlobalFunction("second",GraphPlayersCount)
-- ==== [ Global Server Statistics Functions ] ==== - -
- - ==== [ Credits ] ==== - -
Yates - hosting official server and rank icons Yates - Rank icons (26)
Starkkz - Used a little bit of saving & loading code Stream functions library for Lua (14)
Crazyx - Location Mode Locmod 1.0 (0)
Pagyra - Player statistics graphics
EngiN33R - Suggestions & testing
Styx - pie chart suggestion & testing
Sparty - Testing & giving out ideas
GeoB99 - Testing
TopNotch - Testing
KimKart - Testing
Time - Testing
VADemon - Testing
_Yank -Testing
edited 25×, last 24.09.19 06:42:38 pm
Approved by DC
Download
3.12 mb, 1,659 Downloads