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--[[
Example:
WeaponsTable = {32,51,74}
The weapons with the ID 32, 51 & 74 (M4A1, HE & Wrench) will display the hitmarker on hit.
]]--
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It seems no one has done such a simple script before. And because I hate it when I have no idea if I'm hitting someone or not from a far distance I decided to make it.
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1) Place hit_marker.png in the gfx/yates/lua folder. Create one if not already made.
2) Place the lua file in sys/lua and add in the server.lua file;
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dofile("sys/lua/hit_marker.lua")
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gfx/yates/lua/hit_marker.png
edited 5×, last 29.05.12 01:25:04 pm
Approved by Infinite Rain
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